﻿using System.Windows;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using Coding4Fun.MissionControl.WP.Misc;
using Coding4Fun.MissionControl.WP.Network;
using Coding4Fun.Toolkit.Storage;
using Coding4Fun.MissionControl.WP.Models;
using System.Collections.ObjectModel;
using Coding4Fun.MissionControl.WP.ViewModels;

namespace Coding4Fun.MissionControl.WP
{
    public partial class App : Application
    {
        TcpSocketListener listener = new TcpSocketListener();

        /// <summary>
        /// Provides easy access to the root frame of the Phone Application.
        /// </summary>
        /// <returns>The root frame of the Phone Application.</returns>
        public static PhoneApplicationFrame RootFrame { get; private set; }

        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            UnhandledException += Application_UnhandledException;

            InitializeComponent();

            InitializePhoneApplication();

            if (System.Diagnostics.Debugger.IsAttached)
            {
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

        }

        // Code to execute when the application is launching (eg, from Start)
        // This code will not execute when the application is reactivated
        private void Application_Launching(object sender, LaunchingEventArgs e)
        {
            MainPageViewModel.Instance.Servers = Serialize.Open<ObservableCollection<Server>>(Constants.SERVERS_FILE);
            MainPageViewModel.Instance.Favorites = Serialize.Open<ObservableCollection<Favorite>>(Constants.FAVORITES_FILE);

            listener.OnClientConnected += listener_OnClientConnected;
            listener.Start(6169);
        }

        void listener_OnClientConnected(object sender, ConnectionEventArgs e)
        {
            ResponseHelper.HandleIncomingResponse(e.Token);
        }

        // Code to execute when the application is activated (brought to foreground)
        // This code will not execute when the application is first launched
        private void Application_Activated(object sender, ActivatedEventArgs e)
        {
            MainPageViewModel.Instance.Servers = Serialize.Open<ObservableCollection<Server>>(Constants.SERVERS_FILE);
            MainPageViewModel.Instance.Favorites = Serialize.Open<ObservableCollection<Favorite>>(Constants.FAVORITES_FILE);
        }

        // Code to execute when the application is deactivated (sent to background)
        // This code will not execute when the application is closing
        private void Application_Deactivated(object sender, DeactivatedEventArgs e)
        {
        }

        // Code to execute when the application is closing (eg, user hit Back)
        // This code will not execute when the application is deactivated
        private void Application_Closing(object sender, ClosingEventArgs e)
        {
        }

        // Code to execute if a navigation fails
        private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
        {

        }

        // Code to execute on Unhandled Exceptions
        private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
        {
            Alert.Send("There was a problem with the data channel.");
        }

        #region Phone application initialization

        // Avoid double-initialization
        private bool phoneApplicationInitialized = false;

        // Do not add any additional code to this method
        private void InitializePhoneApplication()
        {
            if (phoneApplicationInitialized)
                return;

            // Create the frame but don't set it as RootVisual yet; this allows the splash
            // screen to remain active until the application is ready to render.
            RootFrame = new PhoneApplicationFrame();
            RootFrame.Navigated += CompleteInitializePhoneApplication;

            // Handle navigation failures
            RootFrame.NavigationFailed += RootFrame_NavigationFailed;

            // Ensure we don't initialize again
            phoneApplicationInitialized = true;
        }

        // Do not add any additional code to this method
        private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
        {
            // Set the root visual to allow the application to render
            if (RootVisual != RootFrame)
                RootVisual = RootFrame;

            // Remove this handler since it is no longer needed
            RootFrame.Navigated -= CompleteInitializePhoneApplication;
        }

        #endregion
    }
}